Stardew Valley Profit Calculator
The most profitable crops in Stardew Valley are Starfruit (Wine), Ancient Fruit (Wine), and Sweet Gem Berry — all clearing 150+ gold per day at full processing. For a year-1 farmer, the realistic top crops are Cauliflower, Blueberries, and Cranberries — high yield, accessible Pierre seeds, and strong Preserves Jar payouts.
Want a simple ranked list instead of the interactive calculator? Skip to the ranked list ↓
Setup
Cross-season (perennials)Sell mode
Farming skills
Seed source
- 1
StrawberryBarril75.1g/day - 2
CarrotConserveira38.6g/day - 3
GarlicConserveira37.5g/day - 4
Green BeanConserveira30.4g/day - 5
PotatoConserveira28.9g/day - 6
KaleConserveira28.6g/day - 7
ParsnipConserveira25.0g/day - 8
CauliflowerConserveira22.9g/day - 9
Wild HorseradishCru2.9g/day - 10
Blue JazzCru2.9g/day - 11
TulipCru1.5g/day
Full breakdown table
| Crop | Tier | Seeds | Harvests | Revenue | Seed cost | Net | g/day | ROI |
|---|---|---|---|---|---|---|---|---|
| Strawberry | Barril | Pierre | 6 | 2,203g | 100g | 2,103g | 75.1 | 2103% |
| Carrot | Conserveira | Pierre | 9 | 1,080g | 0g | 1,080g | 38.6 | 0% |
| Garlic | Conserveira | Pierre | 7 | 1,190g | 140g | 1,050g | 37.5 | 750% |
| Green Bean | Conserveira | Pierre | 7 | 910g | 60g | 850g | 30.4 | 1417% |
| Potato | Conserveira | Pierre | 4 | 1,008g | 200g | 808g | 28.9 | 404% |
| Kale | Conserveira | Pierre | 4 | 1,080g | 280g | 800g | 28.6 | 286% |
| Parsnip | Conserveira | Pierre | 7 | 840g | 140g | 700g | 25.0 | 500% |
| Cauliflower | Conserveira | Pierre | 2 | 800g | 160g | 640g | 22.9 | 400% |
| Wild Horseradish | Cru | Pierre | 4 | 202g | 120g | 82g | 2.9 | 68% |
| Blue Jazz | Cru | Pierre | 4 | 202g | 120g | 82g | 2.9 | 68% |
| Tulip | Cru | Pierre | 4 | 121g | 80g | 41g | 1.5 | 51% |
How the math works
- Effective growth days — base growth time reduced by Speed-Gro (Basic 10%, Deluxe 25%, Hyper 33%) and Agriculturist (−10% additive), rounded up to whole days.
- Harvests in the window — for regrowing crops: 1 + ⌊(days − growth) / regrow⌋. For non-regrowing crops with replanting: ⌊days / growth⌋. Current Day subtracts elapsed time.
- Output price — raw uses your quality distribution (farming level + food buff + quality fertilizer), with Tiller's +10% on vegetables/fruit/flowers. Artisan tiers use the flat product price with Artisan's +40% on Keg, Jar, and Oil Maker.
- Net profit — revenue minus the cheapest seed source you have selected, minus fertilizer cost (if you opt to amortize it). Max-seed-money clamps how many tiles you can plant.
The simple version — ranked list
Don't want to fiddle with settings? Here are the top picks plus the full table, ranked by gold per day at each crop's best artisan tier. (Calculated with the default settings above: no fertilizer, level 0, Pierre seeds.)
Top 5 most profitable crops
Ranked by gold per day across all seasons.
- 1
PineappleBest as Desidratador243.8g/day - 2
CranberriesBest as Desidratador220.1g/day - 3
Coffee BeanBest as Barril215.4g/day - 4
StrawberryBest as Desidratador202.2g/day - 5
StarfruitBest as Desidratador201.8g/day
![]() Carrot [Carrot] | Spring | 3d | — | 1 | 1 | 35g |
|---|---|---|---|---|---|---|
![]() Parsnip [24] | Spring | 4d | — | 1 | 1 | 35g |
![]() Garlic [248] | Spring | 4d | — | 1 | 1 | 60g |
![]() Wheat [262] | SummerFall | 4d | — | 1 | 1 | 25g |
![]() Bok Choy [278] | Fall | 4d | — | 1 | 1 | 80g |
![]() Qi Fruit [889] | SpringSummerFallWinter | 4d | — | 1 | 1 | 1g |
![]() Hot Pepper [260] | Summer | 5d | 3d | 8 | 1 +3% | 40g |
![]() Eggplant [272] | Fall | 5d | 5d | 5 | 1 +0% | 60g |
![]() Potato [192] | Spring | 6d | — | 1 | 1 +20% | 80g |
![]() Kale [250] | Spring | 6d | — | 1 | 1 | 110g |
![]() Radish [264] | Summer | 6d | — | 1 | 1 | 90g |
![]() Beet [284] | Fall | 6d | — | 1 | 1 | 100g |
![]() Tulip [591] | Spring | 6d | — | 1 | 1 | 30g |
![]() Summer Squash [SummerSquash] | Summer | 6d | 3d | 8 | 1 | 45g |
![]() Wild Horseradish [16] | Spring | 7d | — | 1 | 1 | 50g |
![]() Cranberries [282] | Fall | 7d | 5d | 5 | 2 +10% | 75g |
![]() Amaranth [300] | Fall | 7d | — | 1 | 1 | 150g |
![]() Poppy [376] | Summer | 7d | — | 1 | 1 | 140g |
![]() Spice Berry [396] | Summer | 7d | — | 1 | 1 | 80g |
![]() Common Mushroom [404] | Fall | 7d | — | 1 | 1 | 40g |
![]() Winter Root [412] | Winter | 7d | — | 1 | 1 | 70g |
![]() Blue Jazz [597] | Spring | 7d | — | 1 | 1 | 50g |
![]() Fiber [771] | SpringSummerFallWinter | 7d | — | 1 | 4–7 | 1g |
![]() Powdermelon [Powdermelon] | Winter | 7d | — | 1 | 1 | 60g |
![]() Unmilled Rice [271] | Spring | 8d | — | 1 | 1 +10% | 30g |
![]() Artichoke [274] | Fall | 8d | — | 1 | 1 | 160g |
![]() Strawberry [400] | Spring | 8d | 4d | 6 | 1 +2% | 120g |
![]() Sunflower [421] | SummerFall | 8d | — | 1 | 1 | 80g |
![]() Summer Spangle [593] | Summer | 8d | — | 1 | 1 | 90g |
![]() Broccoli [Broccoli] | Fall | 8d | 4d | 6 | 1 | 70g |
![]() Red Cabbage [266] | Summer | 9d | — | 1 | 1 | 260g |
![]() Green Bean [188] | Spring | 10d | 3d | 7 | 1 | 40g |
![]() Yam [280] | Fall | 10d | — | 1 | 1 | 160g |
![]() Grape [398] | Fall | 10d | 3d | 7 | 1 | 80g |
![]() Coffee Bean [433] | SpringSummer | 10d | 2d | 10 | 4 +2% | 15g |
![]() Taro Root [830] | Summer | 10d | — | 1 | 1 | 100g |
![]() Tomato [256] | Summer | 11d | 4d | 5 | 1 +5% | 60g |
![]() Hops [304] | Summer | 11d | 1d | 18 | 1 | 25g |
![]() Cactus Fruit [90] | SpringSummerFallWinter | 12d | 3d | 6 | 1 | 75g |
![]() Cauliflower [190] | Spring | 12d | — | 1 | 1 | 175g |
![]() Melon [254] | Summer | 12d | — | 1 | 1 | 250g |
![]() Fairy Rose [595] | Fall | 12d | — | 1 | 1 | 290g |
![]() Rhubarb [252] | Spring | 13d | — | 1 | 1 | 220g |
![]() Blueberry [258] | Summer | 13d | 4d | 4 | 3 +2% | 50g |
![]() Starfruit [268] | Summer | 13d | — | 1 | 1 | 750g |
![]() Pumpkin [276] | Fall | 13d | — | 1 | 1 | 320g |
![]() Corn [270] | SummerFall | 14d | 4d | 4 | 1 | 50g |
![]() Pineapple [832] | Summer | 14d | 7d | 3 | 1 | 300g |
![]() Sweet Gem Berry [417] | Fall | 24d | — | 1 | 1 | 3,000g |
![]() Ancient Fruit [454] | SpringSummerFall | 28d | 7d | 1 | 1 | 550g |
Harvests/season assumes 28-day seasons and replanting only on one-time crops. Yield with ‘+N%’ means there’s an extra-harvest chance on each pick.
Frequently asked questions
What's the most profitable crop in Stardew Valley?
Ancient Fruit and Starfruit (both processed as Wine in a Keg) deliver the highest sustained gold per day. Ancient Fruit Wine is the long-term winner because the plant never needs replanting after its first 28-day grow-in and produces continuously across all seasons in the Greenhouse or on Ginger Island Farm.
How is gold per day calculated?
Gold per day = (revenue − seed cost − fertilizer cost) ÷ days. Revenue uses the crop's best artisan tier (Wine, Jelly, Dehydrated, Oil, or Flour) and accounts for quality star distribution based on your farming level and fertilizer. Regrowing crops are credited with all their regrows that fit within the day window.
Should I always process crops?
For most fruit crops, yes — Kegs and Preserves Jars beat raw selling on nearly every one. Exceptions: crops with no artisan output (Bok Choy, Garlic, Kale) sell raw, and Dehydrators only work on fruit (5 fruits → 1 Dried Fruit). Wine is the highest g/day output for most fruits, but Preserves Jar is faster (4 in-game hours vs. 7) which can matter for short seasons.
What's the best crop chain for year 1?
Cauliflower in spring → Blueberries in summer → Cranberries in fall is the canonical year-1 profit chain. All three are available from Pierre on day 1 of their season, all three respond well to Preserves Jar processing, and the chain doesn't require Calico Desert or Rare Seed access.
Does the calculator account for quality stars?
Yes. For raw produce, output price is averaged across the normal/silver/gold/iridium quality distribution that Stardew computes from your farming level and the quality fertilizer applied (Basic, Quality, or Deluxe). Farming-buff foods (Maple Bar, Tom Kha Soup, Farmer's Lunch, etc.) raise your effective level. Artisan goods are produced at base quality only but get the Artisan profession's +40% bonus when enabled.
What does "Cross-season" do?
Enables crops that grow in multiple seasons (Ancient Fruit, Cactus Fruit, Coffee Bean, Corn, Wheat, Sunflower) to keep producing across season boundaries — matches their in-game behavior of not dying on Day 28.
How does Max Seed Money work?
If you set a cap (e.g. 500g), the calculator reduces the planted tile count to stay within budget. Crops whose seeds cost more than the cap entirely are excluded. Useful for modeling year-1 day 1 when you've only got a few hundred gold.
What's the difference between Total ROI and Daily ROI?
Total ROI = profit ÷ costs × 100%. Daily ROI = Total ROI ÷ days. ROI lets you compare crops by capital efficiency rather than absolute gold — useful when you're seed-money limited rather than time-limited.


































