Magnet Item ID

The item ID for Magnet in Stardew Valley is: 703

Magnet Information

| Item ID | 703 |
| Category | Objects |
| Subcategory | Basic |
| Sell Price | 15 |
The Magnet is a type of bait that increases the chance of finding treasure chests by 15% (30% chance base instead of 15% base). It can be crafted or purchased from Willy's Fish Shop for 1,000g after reaching fishing level 9. It can also be purchased from the Casino for 1,000. It is received as one of the prizes for winning the Ice Fishing Contest at the Festival of Ice for the first time, and can also be received as a gift from Willy at the Feast of the Winter Star. It may also randomly appear in Krobus' shop on Wednesdays for 200g, or at the Traveling Cart for 100–1,000g. It can also be found in Golden Fishing Treasure Chests (7% chance).
Magnets cannot be used with the Training Rod or the Bamboo Pole. Only the Fiberglass Rod and the Iridium Rod can use bait. Magnets can also technically be used in a Crab Pot, but it is no better than standard bait as crab pots never yield any treasure.
Magnet Recipe
Magnet is a crafted item. One craft produces 3 of them.
Ingredients
How to learn the recipe
Reach Fishing Level 9
Magnet Villager Gift Reactions
Give Magnet as a gift to build friendship. Each villager reacts differently — pick someone who loves it for the biggest friendship boost.
- HatesAbigailAlexCarolineClintDemetriusDwarfElliottEmilyEvelynGeorgeGusHaleyHarveyJasJodiKentKrobusLeahLeoLewisLinusMarnieMaruPamPennyPierreRobinSamSandySebastianShaneVincentWillyWizard
Magnet Cheat Help
Item spawning in Stardew Valley isn't accomplished through typical commands. Instead, it involves a cheat method where you name your character, or an animal, with the item code of the desired item, enclosed in square brackets [ and ]. Include the brackets when naming.
Spawn Using Animal Name
To spawn this item, buy an animal (we recommend a chicken because it is the cheapest) from Marnie's Ranch, name it [703]. You will then receive the Magnet item.
Spawn Using Character Name
Since you can only set your character's name once at the game's inception, we advise using the animal naming method.
However, if you opt for this method, name your character [703] while creating your save file. When you converse with any villager who mentions your name in their dialogue, like Gus at the Stardrop Saloon, you'll receive the Magnet item.
