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Crafted Goods in Stardew Valley
Crafted items in Stardew Valley with spawn IDs — fences, lamps, signs, traps, totems, and the special crafted endgame items.
Showing 1–50 of 67 items
How Crafted Goods IDs work
Crafted Goods entries live in Stardew Valley's object space, so their IDs are plain numbers like 93 with no type prefix. Written out in full an object ID looks like (O)93, but the bare number is what you will normally use.
This page lists all 67 Crafted Goods entries in the vanilla game.
How to spawn Crafted Goods
62 of the 67 Crafted Goods entries here use bare numeric IDs, and the naming cheat works for those: buy an animal at Marnie's Ranch, name it [93], and the item appears in your inventory. The other 5 use text IDs that the naming cheat ignores, and need the chat cheat instead.
Example Crafted Goods IDs
| Item | ID | Naming cheat |
|---|---|---|
| Torch | 93 | Works |
| Spirit Torch | 94 | Works |
| Warp Totem: Desert | 261 | Works |
| Mossy Seed | MossySeed | Chat cheat only |
| Tent Kit | TentKit | Chat cheat only |
Other Stardew Valley item types
Each item type has its own ID prefix and its own full list.
Crafted Goods ID questions
- What do Crafted Goods IDs look like in Stardew Valley?
- Crafted Goods entries live in Stardew Valley's object space, so their IDs are plain numbers like 93 with no type prefix. Written out in full an object ID looks like (O)93, but the bare number is what you will normally use. This page lists all 67 Crafted Goods entries in the vanilla game.
- How do I spawn Crafted Goods in Stardew Valley?
- 62 of the 67 Crafted Goods entries here use bare numeric IDs, and the naming cheat works for those: buy an animal at Marnie's Ranch, name it [93], and the item appears in your inventory. The other 5 use text IDs that the naming cheat ignores, and need the chat cheat instead.
- How many Crafted Goods items are in Stardew Valley?
- There are 67 Crafted Goods entries in vanilla Stardew Valley, all listed on this page with their IDs.
- Did Crafted Goods IDs change in Stardew Valley 1.6?
- 1.6 introduced qualified item IDs, so an object written 93 can also be written (O)93. The bare numbers still work. 1.6 also added objects that use text IDs instead of numbers, and those cannot be used with the naming cheat.

















































