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Quest Items in Stardew Valley
Quest-only items in Stardew Valley with their spawn IDs — items you can't normally obtain outside a specific quest, useful for spawning if you've lost the original.
Showing 1–18 of 18 items
How Quest Items IDs work
Quest Items entries live in Stardew Valley's object space, so their IDs are plain numbers like 71 with no type prefix. Written out in full an object ID looks like (O)71, but the bare number is what you will normally use.
This page lists all 18 Quest Items entries in the vanilla game.
How to spawn Quest Items
17 of the 18 Quest Items entries here use bare numeric IDs, and the naming cheat works for those: buy an animal at Marnie's Ranch, name it [71], and the item appears in your inventory. The other 1 use text IDs that the naming cheat ignores, and need the chat cheat instead.
Example Quest Items IDs
| Item | ID | Naming cheat |
|---|---|---|
| Trimmed Lucky Purple Shorts | 71 | Works |
| Ornate Necklace | 191 | Works |
| Haley's Lost Bracelet | 742 | Works |
| Golden Bobber | GoldenBobber | Chat cheat only |
Other Stardew Valley item types
Each item type has its own ID prefix and its own full list.
Quest Items ID questions
- What do Quest Items IDs look like in Stardew Valley?
- Quest Items entries live in Stardew Valley's object space, so their IDs are plain numbers like 71 with no type prefix. Written out in full an object ID looks like (O)71, but the bare number is what you will normally use. This page lists all 18 Quest Items entries in the vanilla game.
- How do I spawn Quest Items in Stardew Valley?
- 17 of the 18 Quest Items entries here use bare numeric IDs, and the naming cheat works for those: buy an animal at Marnie's Ranch, name it [71], and the item appears in your inventory. The other 1 use text IDs that the naming cheat ignores, and need the chat cheat instead.
- How many Quest Items items are in Stardew Valley?
- There are 18 Quest Items entries in vanilla Stardew Valley, all listed on this page with their IDs.
- Did Quest Items IDs change in Stardew Valley 1.6?
- 1.6 introduced qualified item IDs, so an object written 71 can also be written (O)71. The bare numbers still work. 1.6 also added objects that use text IDs instead of numbers, and those cannot be used with the naming cheat.

















