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Tools in Stardew Valley
All Stardew Valley tools with item IDs — axes, picks, hoes, watering cans, scythes, and special tools like the Pan and the Auto-Petter components.
Showing 1–37 of 37 items
How Tools IDs work
Every Tools entry uses the qualified ID form (T)Axe. The (T) prefix tells Stardew Valley which item type the ID belongs to — the same ID can exist in more than one type at once, so the prefix is what makes it unambiguous.
This page lists all 37 Tools entries in the vanilla game.
How to spawn Tools
The naming cheat cannot spawn Tools. Naming an animal [(T)Axe] does nothing at all — no error, no item — because the game only reads bare numeric object IDs out of a name. Enable chat cheats on your save instead, then run /debug iq ALL_ITEMS (T) in the in-game chat to pick any Tools item straight out of the browser.
Example Tools IDs
| Item | ID | Naming cheat |
|---|---|---|
| Axe | (T)Axe | Chat cheat only |
| Copper Axe | (T)CopperAxe | Chat cheat only |
Other Stardew Valley item types
Each item type has its own ID prefix and its own full list.
Tools ID questions
- What do Tools IDs look like in Stardew Valley?
- Every Tools entry uses the qualified ID form (T)Axe. The (T) prefix tells Stardew Valley which item type the ID belongs to — the same ID can exist in more than one type at once, so the prefix is what makes it unambiguous. This page lists all 37 Tools entries in the vanilla game.
- How do I spawn Tools in Stardew Valley?
- The naming cheat cannot spawn Tools. Naming an animal [(T)Axe] does nothing at all — no error, no item — because the game only reads bare numeric object IDs out of a name. Enable chat cheats on your save instead, then run /debug iq ALL_ITEMS (T) in the in-game chat to pick any Tools item straight out of the browser.
- How many Tools items are in Stardew Valley?
- There are 37 Tools entries in vanilla Stardew Valley, all listed on this page with their IDs.
- Did Tools IDs change in Stardew Valley 1.6?
- 1.6 introduced qualified item IDs, which is where the (T) prefix comes from. The underlying numbers did not change, but anywhere the game has to be unambiguous it now expects the prefixed form.




































