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Minerals & Gems in Stardew Valley
Every mineral, gem, and geode mineral in Stardew Valley with its spawn ID — Diamond, Prismatic Shard, Iridium Ore, and the museum-donation foraged minerals.
Showing 1–50 of 53 items
How Minerals & Gems IDs work
Minerals & Gems entries live in Stardew Valley's object space, so their IDs are plain numbers like 60 with no type prefix. Written out in full an object ID looks like (O)60, but the bare number is what you will normally use.
This page lists all 53 Minerals & Gems entries in the vanilla game, numbered from 60 to 578.
How to spawn Minerals & Gems
Minerals & Gems IDs are bare numbers, so the naming cheat works. Buy an animal at Marnie's Ranch — a chicken is cheapest — and name it with the ID in square brackets, for example [60]. The item is in your inventory as soon as you confirm the purchase.
Example Minerals & Gems IDs
| Item | ID | Naming cheat |
|---|---|---|
| Emerald | 60 | Works |
| Aquamarine | 62 | Works |
| Ruby | 64 | Works |
Other Stardew Valley item types
Each item type has its own ID prefix and its own full list.
Minerals & Gems ID questions
- What do Minerals & Gems IDs look like in Stardew Valley?
- Minerals & Gems entries live in Stardew Valley's object space, so their IDs are plain numbers like 60 with no type prefix. Written out in full an object ID looks like (O)60, but the bare number is what you will normally use. This page lists all 53 Minerals & Gems entries in the vanilla game, numbered from 60 to 578.
- How do I spawn Minerals & Gems in Stardew Valley?
- Minerals & Gems IDs are bare numbers, so the naming cheat works. Buy an animal at Marnie's Ranch — a chicken is cheapest — and name it with the ID in square brackets, for example [60]. The item is in your inventory as soon as you confirm the purchase.
- How many Minerals & Gems items are in Stardew Valley?
- There are 53 Minerals & Gems entries in vanilla Stardew Valley, all listed on this page with their IDs.
- Did Minerals & Gems IDs change in Stardew Valley 1.6?
- 1.6 introduced qualified item IDs, so an object written 60 can also be written (O)60. The bare numbers still work. 1.6 also added objects that use text IDs instead of numbers, and those cannot be used with the naming cheat.

















































