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Big Craftables in Stardew Valley

Every big craftable in Stardew Valley with its spawn ID — kegs, casks, furnaces, sprinklers, scarecrows, decorative statues, and seasonal items.

How to spawn items

Vanilla, no edits

Character name. When creating a new save, name your character with up to three item IDs in square brackets, e.g. [16][66][72]. Every time a villager mentions your name in dialogue, those items spawn into your inventory. Character names lock to one set per save, so you're stuck with whatever three you pick.

Early-game trigger trick: call Gus by phone (or visit Pierre before noon) — both reliably say your name back to you. Once you unlock the movie theater, inviting Jodi with a Love Concession is the fastest repeatable trigger.

Pet or animal name. Buy an animal from Marnie's Ranch (a chicken is cheapest) or a pet, then name it with the item ID(s) in square brackets. You receive the items right after confirming the name. Repeat with another animal for different items.

If your code is longer than Marnie's name box allows, you can bypass the character limit by inserting line breaks with dialogue commands — handy when stacking many IDs at once.

Showing 150 of 147 items

  • Adds some character to your home or farm.
  • Scarecrow[(BC)8]
    Prevents crows from attacking your crops. Has a limited radius (about 8 "tiles").
  • Collects energy from lightning storms and turns it into battery packs.
  • Bee House[(BC)10]
    Place outside and wait for delicious honey! (Except in Winter).
  • Keg[(BC)12]
    Place a fruit or vegetable in here. Eventually it will turn into a beverage.
  • Furnace[(BC)13]
    Turns ore and coal into metal bars.
  • Turns vegetables into pickles and fruit into jam.
  • Cheese Press[(BC)16]
    Turns milk into cheese.
  • Loom[(BC)17]
    Turns raw wool into fine cloth.
  • Oil Maker[(BC)19]
    Makes gourmet truffle oil.
  • Turns fishing trash into resources.
  • Crystalarium[(BC)21]
    Insert a gem of your choice and it will grow copies.
  • The left side of a big table.
  • The right side of a big table
  • Turns eggs into mayonnaise.
  • Seed Maker[(BC)25]
    Place crops inside to produce a varying amount of seeds. Doesn't work with fruit tree crops.
  • Wood Chair[(BC)26]
    A chair that can be oriented in 4 different ways.
  • A model of a skeleton.
  • Obelisk[(BC)29]
    A sinister-looking portal that radiates with evil energy.
  • A wooden statue of a chicken.
  • Stone Cairn[(BC)32]
    A decorative piece for your farm.
  • A decorative piece for your farm.
  • A decorative piece for your farm.
  • Basic Log[(BC)35]
    A decorative piece for your farm.
  • A decorative piece for your farm.
  • Wood Sign[(BC)37]
    Use an item on this to change what's displayed. The item won't be consumed.
  • Stone Sign[(BC)38]
    Use an item on this to change what's displayed. The item won't be consumed.
  • Dark Sign[(BC)39]
    Use an item on this to change what's displayed. The item won't be consumed.
  • A decorative piece for your farm.
  • Green Canes[(BC)41]
    A decorative piece for your farm.
  • Mixed Cane[(BC)42]
    A decorative piece for your farm.
  • Red Canes[(BC)43]
    A decorative piece for your farm.
  • Big Red Cane[(BC)44]
    A decorative piece for your farm.
  • A decorative piece for your farm.
  • Log Section[(BC)46]
    A decorative piece for your farm.
  • Grave Stone[(BC)47]
    A decorative piece for your farm.
  • This decoration changes with the seasons.
  • Stone Frog[(BC)52]
    Garden art for your farm.
  • Stone Parrot[(BC)53]
    Garden art for your farm.
  • Stone Owl[(BC)54]
    Garden art for your farm.
  • Stone Junimo[(BC)55]
    Garden art for your farm.
  • Slime Ball[(BC)56]
    Filled with slime.
  • Garden Pot[(BC)62]
    Grows crops from any season when indoors. Outdoors, it can only house seasonal crops.
  • Bookcase[(BC)64]
    A home for books.
  • Fancy Table[(BC)65]
    A finely crafted round table.
  • It's covered in the thickest cobwebs.
  • It smells like Grandma's apartment.
  • It's so old... looks like the pendulum is rusted in place.
  • Teddy Timer[(BC)69]
    It's a grandfather clock shaped like a teddy.
  • Dead Tree[(BC)70]
    It's been petrified for a long time, poor thing.

How Big Craftables IDs work

Every Big Craftables entry uses the qualified ID form (BC)0. The (BC) prefix tells Stardew Valley which item type the ID belongs to — the same ID can exist in more than one type at once, so the prefix is what makes it unambiguous.

This page lists all 147 Big Craftables entries in the vanilla game.

How to spawn Big Craftables

The naming cheat cannot spawn Big Craftables. Naming an animal [(BC)0] does nothing at all — no error, no item — because the game only reads bare numeric object IDs out of a name. Enable chat cheats on your save instead, then run /debug iq ALL_ITEMS (BC) in the in-game chat to pick any Big Craftables item straight out of the browser.

How to enable chat cheats

Example Big Craftables IDs

ItemIDNaming cheat
House Plant(BC)0Chat cheat only
Scarecrow(BC)8Chat cheat only

Other Stardew Valley item types

Each item type has its own ID prefix and its own full list.

Big Craftables ID questions

What do Big Craftables IDs look like in Stardew Valley?
Every Big Craftables entry uses the qualified ID form (BC)0. The (BC) prefix tells Stardew Valley which item type the ID belongs to — the same ID can exist in more than one type at once, so the prefix is what makes it unambiguous. This page lists all 147 Big Craftables entries in the vanilla game.
How do I spawn Big Craftables in Stardew Valley?
The naming cheat cannot spawn Big Craftables. Naming an animal [(BC)0] does nothing at all — no error, no item — because the game only reads bare numeric object IDs out of a name. Enable chat cheats on your save instead, then run /debug iq ALL_ITEMS (BC) in the in-game chat to pick any Big Craftables item straight out of the browser.
How many Big Craftables items are in Stardew Valley?
There are 147 Big Craftables entries in vanilla Stardew Valley, all listed on this page with their IDs.
Did Big Craftables IDs change in Stardew Valley 1.6?
1.6 introduced qualified item IDs, which is where the (BC) prefix comes from. The underlying numbers did not change, but anywhere the game has to be unambiguous it now expects the prefixed form.